Alison is a creative technologist and multidisciplinary designer whose work brings together AI-assisted workflows, real-time 3D, immersive media, and interactive storytelling.
With a background in curation and philosophy, she pays close attention to how an experience shapes the way people feel, move, and participate. Through art direction, interaction design, hands-on production, and technical experimentation, she creates responsive narrative spaces where meaning emerges through the audience's presence.
Creating real-time environments and cinematic visuals through modeling, texturing, lighting, and look development in Maya, Blender, Substance 3D Painter, and Unreal Engine.
Designing spatial journeys and gameplay interactions that shape movement, pacing, and participation in VR and XR experiences.
Defining a project's visual language, mood, and narrative identity while maintaining consistency across environments, characters, and cinematic content.
Integrating generative tools into artist-led workflows for visual ideation, 3D asset creation, and real-time production.