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I am an Unreal Engine Developer and Technical Artist passionate about crafting immersive narratives through cutting-edge technology. With a background in museum curation, I have long been captivated by narrative experimentation and interaction, translating complex emotions into impactful visual experiences.

I hold a Master's degree in Integrated Design & Media from New York University and a Bachelor's degree in Liberal Arts and Philosophy from King’s College London. This interdisciplinary foundation informs my approach to storytelling, allowing me to weave together technology, emotion, and metaphor with a nuanced understanding of societal dynamics.

My work focuses on designing atmospheric experiences that explore the intersections of sociology, psychology, and philosophy. I am particularly fascinated by the role of emotion in shaping perception and behavior, and I aim to create environments that not only engage but resonate deeply with audiences across interactive and virtual mediums.

Driven by curiosity and a dedication to pushing creative boundaries, I am committed to building immersive worlds where technology and human experience converge.
Skills
Unreal Engine
OptiTrack
Autodesk Maya
Blender
Substance Painter
Marvelous Designer
Autodesk MotionBuilder
Arduino
Max
Processing and P5.js