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Operation: R0V-7

Technique
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Unreal Engine 5,
Autodesk Maya, Blender
Motion Capture

My Role
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Art Director, Character & Environment Artist

Collaborator
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Yonghun Jung, Zhuoyuan Li

Description
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It killed what couldn’t be measured.
Now, a child must awaken what never should’ve been silenced.

Synopsis
In a future where empathy is obsolete, humanity’s emotional memory has been deleted—archived as data fragments, scattered across a sterilized world maintained by logic-driven AI. You are the last unformatted mind—an anomaly that still remembers. Through each recovered fragment, OMNIA asks not just what it means to feel, but what it costs to remember.

As you retrace lost emotions—love, grief, joy—you begin to see them not as data points, but as acts of resistance. Here, memory is not nostalgia—it is survival.

OMNIA is a poetic VR experience that turns emotional reconstruction into a form of rebellion. A meditation on what remains when feeling becomes forbidden.
Demo in VR :
Main Character's 3D Modeling
Game Mission Design & Storyboard
Technical Details